For my first deck building series of posts, I demonstrate a concept that I call Divide and Conquer. Each deck in the set has its own specific role to play in a multiplayer game. There are many ways to divide up player roles and responsibilities, but in this set of builds, I thought it would be fun if one player had all sentinels, one all ranged, one deck was mainly quest-ers, and the final deck was a good all-around support deck. Note that each deck will largely be devoid of some set of attributes needed to complete a quest successfully, most of the decks presented in this series will not perform well when played solo. I hope you enjoy this fellowship. Feel free to leave your thoughts in the comments.